Creative Technologies Specialist
- E-mailchris (at) vrfun.org
Scientist, Educator, Creative Technologies Specialist
Specialist in Creative Technologies
Where Art Meets Science
Creative Technologies is a multi-disciplinary field which can be used in every sphere of modern digital life, including learning, communication, visualisation, digital art and data exploration. A major component of Creative Technologies is Interaction: Technology that provides a human-computer interface whereby the digital device responds to the user and vice-versa. This requires many associated technologies including graphics, body tracking, display devices, computer vision and artificial intelligence.
My research focus is on Serious Games. Serious Games are used to measure and record users actions and behaviours during specially designed tasks. Data can include not only records of decision making in specific situations, but also eye-tracking data and psychophysiology. Check out my portfolio/research sections for examples.
Doctorate from the University of Oxford
Master of Science from Heriot-Watt University
Bachelor of Arts with Honors from Sussex University
Virtual, Augmented and Mixed Reality applications.
Test effectiveness using psychometrics, eye-tracking and psychophysiology.
Design and development of static and dynamic web applications.
Studio and location photography. Digital retouching.
Creation of CGI and Animations.
Bespoke software development.
Social media campaign management.
Interactive applications, Multimedia
The Last 3 Decades in Digital Arts and Science
Doctor of Philosophy (DPhil)University of Oxford
Human Vision and the Physics of Natural Images
Master of Science (MSc.)Heriot-Watt University
Knowledge-Based Systems - Artificial Intelligence Masters by Coursework
Bachelor of Arts (BA Hons.)University of Sussex
Philosophy with Cognitive Studies - Concentration on Philosophy of Mind and Artificial Intelligence
Oct 2007 - Current
Associate ProfessorUniversity of Nicosia
Department of Design and Multimedia.
Jan 2004 - July 2007
ResearcherUniversity College London
Computer Graphics and Virtual Environments Group, Department of Computer Science.
Oct 1999 - Dec 2002
Imaging Sciences/Consumer Sciences
Computer and VR Skills
HTC Vive/ Oculus
AutoDesk 3DS Max
Some Past Projects: VR, Serious Games, 3D Modelling and Photography
Research Using VR/AR & Interactive Technologies
Get in Touch
Please feel free to contact me for information, consultancy or requests for collaborations: